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HI!
I'm trying to create a little omnidirectional light only for closer objects
and I try with:
light_source {< 0, 0, 0> color White
fade_distance 0 fade_power 0
area_light <0.1, 0, 0>, <0, 0, 0.1>, 3, 3
}
but this light up all the objects in the scene!!
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